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Bachelor Programme in Dance

Bachelor's180 ECTSA–F Score: 78.3
Digital Creative & Experience DesignPrimary
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Official page

Intakes & How to Apply

Each intake has its own application route. We show official links so you can verify and apply confidently.

Autumn 2026on_campusfull_time
Autumn 2026on_campusfull_time
Autumn 2026
Stockholm
on_campus
full_time

UACode: SKH-26KDAApply
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Your Eligibility

Check if your qualifications meet this program's admission requirements.

Checking eligibility...

Skills you'll develop

13 skills mapped from curriculum analysis

These skills are derived from curriculum analysis and industry alignment. Primary skills are core to the program; others are developed through coursework and projects.

Core skills

Adaptabilityintermediate
accept feedback on artistic performanceintermediate
act as a resource person in danceadvanced
act for an audienceintermediate
acting and directing techniquesintermediate
adjust the performance to different environmentsintermediate
adjust the work during the creative processintermediate
adjust the work to the venueintermediate

Additional skills

Other

acoustics★adapt fitness exercises★aesthetics★

Human Skills

Communication★★Cross-cultural Communication★

Total skills

13

Core skills

8

High demand

2

What you'll become (field context)

This is based on the Digital Creative & Experience Design Future Field and its subfields (not program‑specific promises). Use the official program page for curriculum details.

Why this field matters

UX/UI design, digital media, creative technology, and experience design

Career outcomes snapshot

Digital Creative & Experience Design

A quick, visual overview of common outcomes in this field (roles + paths + subfields). It’s field-level context — not a promise for this specific program.

Roles

12

Paths

10

Subfields

4

Top roles

Creative TechnologistGenerative ArtistTechnical ArtistCreative CoderGame DesignerGame Developer

Typical paths

  • MSc Creative Technology
  • MSc Media Technology
  • MFA Computational Arts
  • MSc Game Design

Subfields

Creative TechnologyGame Development & Interactive MediaImmersive Experience (AR/VR/XR)UX/UI & Product Design

Looking for a Bachelor's in Digital Creative & Experience Design? Compare intakes above and verify curriculum details on the official programme page.

Future-Readiness Score

A–F framework evaluation • Each score is backed by evidence

A-F Score Overview

6-dimension future-readiness evaluation

78/100
StrongEstimated
A80
B80
C70
D80
E80
F80
A
Frontier Connection
Excellent80
B
Tech Fluency
Excellent80
C
Human Skills
Strong70
D
Hands-On Learning
Excellent80
E
Innovation Culture
Excellent80
F
Global Outlook
Excellent80
Learn how we evaluate programs
A

Future relevance

Is this program connected to fast-growing careers?

80/100
Framework Score

Based on this program's field (Digital Creative & Experience Design), curriculum structure, and institution profile. How we score →

B

Tech & data strength

Will you build strong technical skills (data, software, AI tools)?

80/100
✓ Program Evidence

“Movement and dance practices: In daily training, you will study various movement and dance practices supporting the development of the awareness of your body and the other bodies in the room, finding range, specificity and articulation through movement and contributing to knowledge about specific dance cultures.”

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C

People skills

Does it build communication, teamwork, and leadership?

70/100
✓ Program Evidence

“You will work together in small and large groups and independently, at times led by teachers and at other times exploring ’participatory pedagogies’: experimenting leadership yourself and being led by your peers.”

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D

Practical learning

Do you learn by doing (projects, labs, real-world work)?

80/100
✓ Program Evidence+2 more

“he space between leading and following, playing different roles. In addition to these three continuous perspectives, the programme offers: elective courses as an opportunity to encounter other artistic forms and expressions present at SKH, project organization and production, and other content that emerges in our collective lived moment. If you have any questions regarding the programme, please contact Zoë Poluch, Head of the Programme at zoe.poluch@uniarts.se If you have questions”

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E

Innovation & entrepreneurship

Does it support innovation, startups, or building new things?

80/100
Framework Score

Based on this program's field (Digital Creative & Experience Design), curriculum structure, and institution profile. How we score →

F

Global & ethical impact

Does it cover sustainability, ethics, and global perspective?

80/100
✓ Program Evidence+1 more

“tle":"Strategic Plan","channelId":"english","type":"internal","id":"4dc88983-deef-45d5-bf43-e12b03d30750","url":"/english/about-skh/visions-and-strategies/strategic-plan"},"items":[],"id":"4dc88983-deef-45d5-bf43-e12b03d30750"},{"heading":"Sustainable development","link":{"title":"Sustainable development","channelId":"english","type":"internal","id":"f6c54826-3708-44c1-b1c2-48ffffd784c7","url":"/english/about-skh/visions-and-strategies/sustainable-development"},"items":[],"id":"f6c5”

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How we calculate these scores

Our A–F framework evaluates programs across 6 dimensions of future-readiness. Scores combine: field alignment (how the program's field connects to growing industries), curriculum signals (keywords, course structure, learning outcomes), and institution profile (research focus, industry partnerships). This program has 15 verified citations from official sources.

Learn more about our methodology

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Why This Field Matters

Industry insights verified by Mojo

Big-picture context for Digital Creative & Experience Design. These sources show why the field is growing — not specific program details.

Industry insights coming soon for this field.

Program Evidence

Citations from official sources

language

ion process, please contact the Education Administration Offices at studieinfo@uniarts.se Entry requirements General entry requirements for studies on the first-cycle level in higher education, with an exemption from Swedish 1, 2 and 3 and English 6, or the equivalent. Swedish language skills are not required. Specific requirements: passed qualifications test. Read more about the assessment and qualification test . If you don’t fulfil the formal entry requirements for the programme

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language

‘Passed qualification test’ and to participate in the selection process. Only files uploaded in the current admission round are valid for the qualification test and the selection process. 1. Selection of experience Upload a text written in English in which you guide us through three significant experiences you have had with dance. Describe how they influence your current interest in dance. Maximum 1 A4 page (approx. 2500 characters including spaces), use PDF format. Label the docume

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level

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level

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hands_on

he space between leading and following, playing different roles. In addition to these three continuous perspectives, the programme offers: elective courses as an opportunity to encounter other artistic forms and expressions present at SKH, project organization and production, and other content that emerges in our collective lived moment. If you have any questions regarding the programme, please contact Zoë Poluch, Head of the Programme at zoe.poluch@uniarts.se If you have questions

View source
hands_on

nt roles. \u0026nbsp;\u003cbr\u003e\n \u0026nbsp;\u003cbr\u003e\nIn addition to these three continuous perspectives, the programme offers: elective courses as an opportunity to encounter other artistic forms and expressions present at SKH, project organization and production, and other content that emerges in our collective lived moment. \u0026nbsp;\u003cbr\u003e\n\u0026nbsp;\u003cbr\u003e\nIf you have any questions regarding the programme, please contact Zoë Poluch, Head of the Pro

View source
industry

formal merits/grades is carried out by the Swedish Council for Higher Education. The assessment of artistic merits and the qualification tests, including selections are carried out by an admission group from SKH consisting of teachers and professionals from the field. A student representative can also participate in the admissions group, but will not take part in the assessment. After each stage of the process there will be a decision on who will proceed to the next step. Everyone is in

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industry

by the Swedish Council for Higher Education. \u003cb\u003eThe assessment of artistic merits and the qualification tests, including selections\u0026nbsp;\u003c/b\u003eare carried out by an admission group from SKH consisting of teachers and professionals from the field. A student representative can also participate in the admissions group, but will not take part in the assessment.\u003c/p\u003e\n\n\u003cp\u003eAfter each stage of the process there will be a decision on who will proceed to

View source