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Education: Educational Theory, Master's Programme (Two-Year)

Master's120 ECTSA–F Score: 74.5
Digital Creative & Experience DesignPrimary
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Official page

Intakes & How to Apply

Each intake has its own application route. We show official links so you can verify and apply confidently.

Autumn 2026on_campusfull_time
Autumn 2026on_campusfull_time
Autumn 2026
Malmö
on_campus
full_time

UACode: MAU-66953Apply
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Your Eligibility

Check if your qualifications meet this program's admission requirements.

Checking eligibility...

Skills you'll develop

15 skills mapped from curriculum analysis

These skills are derived from curriculum analysis and industry alignment. Primary skills are core to the program; others are developed through coursework and projects.

Core skills

adapt teaching to student's capabilitiesadvanced
adapt teaching to target groupadvanced
adhere to standards of national and international safety programmesintermediate
adult educationadvanced
advise on curriculum developmentadvanced
advise on learning methodsadvanced
advise on lesson plansadvanced
advise on teaching methodsadvanced

Additional skills

Thinking & Problem Solving

Critical Thinking★★★Problem Solving★★Learning Agility★★Systems Thinking★★

Human Skills

Communication★★★Leadership★★

Other

analyse curriculum★★

Total skills

15

Core skills

8

High demand

2

What you'll become (field context)

This is based on the Digital Creative & Experience Design Future Field and its subfields (not program‑specific promises). Use the official program page for curriculum details.

Why this field matters

UX/UI design, digital media, creative technology, and experience design

Career outcomes snapshot

Digital Creative & Experience Design

A quick, visual overview of common outcomes in this field (roles + paths + subfields). It’s field-level context — not a promise for this specific program.

Roles

12

Paths

10

Subfields

4

Top roles

Creative TechnologistGenerative ArtistTechnical ArtistCreative CoderGame DesignerGame Developer

Typical paths

  • MSc Creative Technology
  • MSc Media Technology
  • MFA Computational Arts
  • MSc Game Design

Subfields

Creative TechnologyGame Development & Interactive MediaImmersive Experience (AR/VR/XR)UX/UI & Product Design

Looking for a Master's in Digital Creative & Experience Design? Compare intakes above and verify curriculum details on the official programme page.

Future-Readiness Score

A–F framework evaluation • Each score is backed by evidence

A-F Score Overview

6-dimension future-readiness evaluation

75/100
StrongEstimated
A73
B73
C76
D79
E73
F73
A
Frontier Connection
Strong73
B
Tech Fluency
Strong73
C
Human Skills
Strong76
D
Hands-On Learning
Strong79
E
Innovation Culture
Strong73
F
Global Outlook
Strong73
Learn how we evaluate programs
A

Future relevance

Is this program connected to fast-growing careers?

73/100
✓ Program Evidence

“Close Your future career paths The focus of the programme is to train your theoretical and analytical abilities.”

View source
B

Tech & data strength

Will you build strong technical skills (data, software, AI tools)?

73/100
✓ Program Evidence

“He explains why it’s important to consider education from different perspectives, and how the understanding of the subject’s history can be useful for understanding the role of education in society.”

View source
C

People skills

Does it build communication, teamwork, and leadership?

76/100
Framework Score

Based on this program's field (Digital Creative & Experience Design), curriculum structure, and institution profile. How we score →

D

Practical learning

Do you learn by doing (projects, labs, real-world work)?

79/100
✓ Program Evidence

“Florencia’s thesis project, for example, intertwined psychoanalysis, politics and education.”

View source
E

Innovation & entrepreneurship

Does it support innovation, startups, or building new things?

73/100
Framework Score

Based on this program's field (Digital Creative & Experience Design), curriculum structure, and institution profile. How we score →

F

Global & ethical impact

Does it cover sustainability, ethics, and global perspective?

73/100
✓ Program Evidence

“In addition to the above, the first three semesters will also allow you to study research methodology, including philosophy of science, research ethics and academic writing within the field of educational theory.”

View source

How we calculate these scores

Our A–F framework evaluates programs across 6 dimensions of future-readiness. Scores combine: field alignment (how the program's field connects to growing industries), curriculum signals (keywords, course structure, learning outcomes), and institution profile (research focus, industry partnerships). This program has 4 verified citations from official sources.

Learn more about our methodology

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Why This Field Matters

Industry insights verified by Mojo

Big-picture context for Digital Creative & Experience Design. These sources show why the field is growing — not specific program details.

Industry insights coming soon for this field.

Program Evidence

Citations from official sources

frontier

Close Your future career paths The focus of the programme is to train your theoretical and analytical abilities.

View source
tech_data

He explains why it’s important to consider education from different perspectives, and how the understanding of the subject’s history can be useful for understanding the role of education in society.

View source
hands_on

Florencia’s thesis project, for example, intertwined psychoanalysis, politics and education.

View source
ethics_sustainability

In addition to the above, the first three semesters will also allow you to study research methodology, including philosophy of science, research ethics and academic writing within the field of educational theory.

View source